January 07, 2013

Open any object from code editor to in AOT node(Editor script)

Open any object from code editor to in AOT node(Editor script)

I have posted a editor script method earlier that can open and browse table for code editor.using below code developer will have ease of opening any object from AX code editor to AOT node.



TO USE THIS CODE COPY AND PASTE THE METHOD IN EDITOR SCRIPT CLASS

void addIns_OpenInAOT(Editor e)
{
    #AOT
    TreeNode        treeNode;
    FreeText        selectedLine;
    str 1           curSymbol;
    int             iCopyFrom;
    int             iCopyTo;
    Set             selectedNodesSet = new Set(Types::Class);
    SetIterator     setIterator;
    Map             map;
 
    void add2Set(TreeNodePath _path)
    {
        ;
        treeNode = TreeNode::findNode(_path + #AOTRootPath + selectedLine);
        if (treeNode)
            selectedNodesSet.add(treeNode);
    }
    ;
    if (e.markMode() != MarkMode::NoMark && e.selectionStartCol() != e.selectionEndCol())
    {
        selectedLine = strLRTrim(subStr(e.currentLine(), e.selectionStartCol(), e.selectionEndCol() - e.selectionStartCol()));
    }
    else
    {
        selectedLine = e.currentLine();
        for (iCopyFrom = e.columnNo()+1; iCopyFrom >= 0; iCopyFrom--)
        {
            curSymbol = subStr(selectedLine, iCopyFrom, 1);
            if (!strAlpha(curSymbol) && curSymbol != '_')
                break;
        }
        for (iCopyTo = e.columnNo()+1; iCopyTo <= strLen(selectedLine); iCopyTo++)
        {
            curSymbol = subStr(selectedLine, iCopyTo, 1);
            if (!strAlpha(curSymbol) && curSymbol != '_')
                break;
        }
        selectedLine = (iCopyFrom < iCopyTo) ? subStr(selectedLine, iCopyFrom + 1, iCopyTo - iCopyFrom - 1) : '';
    }
 
    if (selectedLine)
    {
        add2Set(#ExtendedDataTypesPath);
        add2Set(#BaseEnumsPath);
        add2Set(#TablesPath);
        add2Set(#ClassesPath);
        add2Set(#MacrosPath);
 
        if (selectedNodesSet.elements() == 0)
        {
            add2Set(#SystemFunctionsPath);
            add2Set(#SystemTablesPath);
            add2Set(#SystemTypesPath);
            add2Set(#SystemEnumsPath);
            add2Set(#SystemClassesPath);
            add2Set(#ClassesPath + #AOTRootPath + classStr(Global));
        }
 
        if (selectedNodesSet.elements() > 0)
        {
            setIterator = new SetIterator(selectedNodesSet);
            setIterator.begin();
            if (selectedNodesSet.elements() == 1)
            {
                treeNode = setIterator.value();
            }
            else
            {
                map = new Map(Types::String, Types::String);
                while (setIterator.more())
                {
                    treeNode = setIterator.value();
                    map.insert(treeNode.treeNodePath(), treeNode.AOTparent().treeNodeName());
                    setIterator.next();
                }
                treeNode = TreeNode::findNode(pickList(map, "Location", "Select element type"));
            }
            if (treeNode && treeNode.treeNodePath() != TreeNode::rootNode().treeNodePath())
            {
                if (SysTreeNode::hasSource(treeNode))
                {
                    if (treeNode.AOTparent().treeNodePath() == #macrosPath && subStr(e.currentLine(), e.selectionStartCol() - 1, 1) != '#')
                        return;
                    treeNode.AOTedit();
                }
                else
                {
                    treeNode.AOTnewWindow();
                }
            }
        }
 


Click here the origional post....

-Harry

2 comments:

  1. NOT WORKING!!!!!

    Go here for original post!!

    http://www.axaptapedia.com/index.php?title=Editor_scripts_OpenInAOT

    ReplyDelete
    Replies
    1. Hey Noel,
      thanks for your valuable comment, i replace the code with right one, now you you can use the same also.

      Delete

Thanks

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